mred’s Developer Diary: 6 Years of Tea Clipper Games

mred’s Developer Diary: 6 Years of Tea Clipper Games

This month Tea Clipper Games turns 6 years old and it’s been a fun adventure so far, full of excellent collaborations with Lionhead, C4X Discovery and Salix Games. This coming year we’re looking forward to some more excellent collaborations with friends...
What is the easiest way to make artwork?

What is the easiest way to make artwork?

Recently a question was asked by a new indie game developer: “I’m wanting to start my own game up so quick question, what is the easiest way to make art work? The coding I’m great at but art I’m not so hot on. Anyone got a clue?  I know C# and...
Du Lac & Fey: Dance of Death

Du Lac & Fey: Dance of Death

It is with great pleasure that I am able to announce that Du Lac & Fey: Dance of Death is now on Kickstarter. Go over there now and pledge for an intricate story, full of interesting characters and deep choices. Tea Clipper Games have been collaborating on Du Lac...
mred’s Developer Diary: The perfect Unity git clone?

mred’s Developer Diary: The perfect Unity git clone?

The Problem As the complexity of our project has grown, developers have been experiencing problems with cloning and pulling our repository due to the time it takes to download all the git lfs content and their https connections timing out. While one answer is to use...
mred’s Developer Diary: The perfect Unity git repo?

mred’s Developer Diary: The perfect Unity git repo?

I’ve been spending a lot of time recently trying to get used to the new world of the virtual office. My knowledge of source control using Perforce or SVN and game engines such as idTech or Unreal Engine are being replaced by the flavours of the month...