mred’s Developer Diary: Rhythms and Patterns

mred’s Developer Diary: Rhythms and Patterns

The initial rush of converting from subcontracting to full indie development is settling down and things are taking shape, finding a rhythm. The shift to working from home has been interesting. Now I don’t commute, I’ve suddenly discovered I’ve got...
proj.polis

proj.polis

It is with great pleasure that we are able to announce our first game Project Polis, a strategy, management game in development for PC, mobile and the web. Polis is a game about the will to survive and prosper. With their nomadic tribe newly arrived on the shore of a...
mred’s developer diary: full indie

mred’s developer diary: full indie

It’s now four weeks into running Tea Clipper Games as a full indie developer and things are in an interesting place. Lots of potential ideas and collaborations, some of which are taking shape and some which are floating in the ether, yet to take form. There have...

tcg.hackspace/proj.phil

The first project to be released in the tcg.hackspace is proj.phil – an investigation into rapid iteration of a C++ code base published straight to the web. Speed of iteration is the key to turning great ideas into great products. The web allows for near instant...
tcg.hackspace

tcg.hackspace

As part of Tea Clipper Games’ objective to be open about our development processes and projects, we have created the tcg.hackspace, where we will post our R&D projects into new and emerging technologies. Hosted at...